9/22/2023 0 Comments Heart of the wild classic build![]() The 6% Int is going to scale well through SoO (especially if you're doing heroics) and will increase your spellpower/healing a decent amount throughout the tier once everyone is at like 560 ilvl. Do you want a bigger healing increase on a longer CD or a smaller one on a shorter CD.This is true, but you're leaving out the 6% int that HotW gives you. But it really comes down to what you want. From a pure number standpoint NV is technically 48% in 6 minutes versus 25% in 6 minutes. Rest of the time the 6% HoTW bonus is just too nice, especially with the new added bonus of 25% increased healing for 45 secs - which is awesome to handle some emergencies.Īdditionally, NV is 12% every 1.5 minutes. So far the only fight i've used NV on has been Galakras, since it adds some nice burst output on a short timer, with the bonus of damaging the adds as well. (especially since SoTF is better than ToL most of the time :P). Do you want a bigger healing increase on a longer CD or a smaller one on a shorter CD.That's one way to go, but NV + rejuv spam, especially if you toss in well a timed Genesis or two, is far more output than doing it with LB spam - definite closer to a mini tranq :P - Plus you can do it whether ToL is up or not. It's a bit like a mini-tranq.Īdditionally, NV is 12% every 1.5 minutes. When you run ToL and toss LB on a bunch of people you get a ton of CC and instant regrowths which are a direct heal so you're tossing out lots of LB and lots of regrowths which heal others. The reason is because when NV is up, it increases your healing by 12% but also, all single target heals heal another party member for 25% of the heal. NV seems quite powerful when combined with ToL (which is what I do).
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