They aren't into GBs and MPs, and don't want to make sure they have enough Mbps to load the game, Ghz & GBs to push the game Don't forget all the other stuff a computer can do besides gaming, but also can run emulators and play all kinds of games a console can't. And you can hook your computer up to your TV and play from the couch with surround sound, or like I do I use the Steam Link app on my TV (plus use pretty much any type of controller you can think of). ![]() Regular people also aren't concerned with refresh rate and a lot of them don't even know what it is (and if they actually have over 60Hz screen they're able to get more fps than console). 99% of the time a game will automatically set its resolution to the native monitor/TV resolution, so no problem there. They also aren't wondering about Ghz (who does?). ![]() ![]() The people that actually realize they're bottlenecking are willing to try to fix it, regular people would most likely never notice nor care.
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